The Usual Suspects
Note: These clips are recorded on version 0.99.1. I realize some of these cards (Expect a Fight, Stoke, and Spite) have been balanced or reworked in version 0.100.0!
Also, this site is for satire purposes, i'm not that good of a player. (RiP my winrate trying to get these videos)
These cards are the ultimate infinite enablers. The biggest offenders are the common rarity cards—Pommel Strike and Bloodletting. Because they are too easy to find in almost any run, they remove any decision making while playing Ironclad. After you find your common cards the object of the game becomes avoid all fights and remove as many cards as you can from your deck. :/
Bonus Clone Shenanigans
Cloned Adrenaline
+ Corrosive Wave
+ Speedster
. Ignore the inefficient drawing :/
A4 Spite looping
Stoke
will have a sad, but much needed nerf. Was fishing for the Body Slam
this run (infinite Spite
+ Rage
), but never found it.
A5
Stoke
into Spite
looping. Get the idea?
A6 Spite looping
Not much to say here. Nerf Stoke
, nerf Spite![]()
A7 with a 7 card deck
Did not find Spite
(crazy), Double Pommel
+ Bloodletting
infinite*
*(HP limitations, duh)
A8 Pommel ∞
Picking up Beating Remnant
makes this dect actually infinite. What an insane relic.
A9
Ok, so not an infinite, but all the usual suspects are there. Expect a Fight
+ Pillage
, these two cards can also be used to go infinite, both these cards will probably be nerfed along with others.
A10 vs a green dog and Doormat
Boss 1: Test Subject Boss 2: Doormaker
Apologies only one boss recorded. the run was won with the usual suspects: Pommel Strike
, Bloodletting
, and Spite
, featuring Rampage as a boss finisher.